diff --git a/AUTHORS b/AUTHORS index fc0a956b6..815dc29aa 100644 --- a/AUTHORS +++ b/AUTHORS @@ -73,2 +73,3 @@ Marco Antonio J. Costa (majcosta) rs189 <35667100+rs189@users.noreply.github.com> (rs189) Jérôme Poulin (ticpu) +Stewart Borle (stewi1014) diff --git a/client/renderers/EGL/shader/convert_24bit.frag b/client/renderers/EGL/shader/convert_24bit.frag index 19ff0906e..c1edd7516 100644 --- a/client/renderers/EGL/shader/convert_24bit.frag +++ b/client/renderers/EGL/shader/convert_24bit.frag @@ -2,6 +2,7 @@ #extension GL_OES_EGL_image_external_essl3 : enable precision highp float; +precision highp int; in vec2 fragCoord; out vec4 fragColor; diff --git a/client/renderers/EGL/shader/cursor_mono.frag b/client/renderers/EGL/shader/cursor_mono.frag index 99d54d64f..7a0227f09 100644 --- a/client/renderers/EGL/shader/cursor_mono.frag +++ b/client/renderers/EGL/shader/cursor_mono.frag @@ -1,5 +1,6 @@ #version 300 es precision highp float; +precision highp int; in vec2 uv; out vec4 color; diff --git a/client/renderers/EGL/shader/cursor_rgb.frag b/client/renderers/EGL/shader/cursor_rgb.frag index cc4268a3b..303c1ed11 100644 --- a/client/renderers/EGL/shader/cursor_rgb.frag +++ b/client/renderers/EGL/shader/cursor_rgb.frag @@ -1,5 +1,6 @@ #version 300 es precision highp float; +precision highp int; #include "color_blind.h" diff --git a/client/renderers/EGL/shader/damage.frag b/client/renderers/EGL/shader/damage.frag index ebc013269..80de1c40a 100644 --- a/client/renderers/EGL/shader/damage.frag +++ b/client/renderers/EGL/shader/damage.frag @@ -1,5 +1,6 @@ #version 300 es precision highp float; +precision highp int; out vec4 color; diff --git a/client/renderers/EGL/shader/desktop_rgb.frag b/client/renderers/EGL/shader/desktop_rgb.frag index fb8e08795..91cc47acb 100644 --- a/client/renderers/EGL/shader/desktop_rgb.frag +++ b/client/renderers/EGL/shader/desktop_rgb.frag @@ -2,6 +2,7 @@ #extension GL_OES_EGL_image_external_essl3 : enable precision highp float; +precision highp int; #define EGL_SCALE_AUTO 0 #define EGL_SCALE_NEAREST 1 diff --git a/client/renderers/EGL/shader/downscale.frag b/client/renderers/EGL/shader/downscale.frag index 1aa608704..4cbe46846 100644 --- a/client/renderers/EGL/shader/downscale.frag +++ b/client/renderers/EGL/shader/downscale.frag @@ -2,6 +2,7 @@ #extension GL_OES_EGL_image_external_essl3 : enable precision highp float; +precision highp int; in vec2 fragCoord; out vec4 fragColor; diff --git a/client/renderers/EGL/shader/downscale_lanczos2.frag b/client/renderers/EGL/shader/downscale_lanczos2.frag index e6f81ac7e..1b85f4cf4 100644 --- a/client/renderers/EGL/shader/downscale_lanczos2.frag +++ b/client/renderers/EGL/shader/downscale_lanczos2.frag @@ -2,6 +2,7 @@ #extension GL_OES_EGL_image_external_essl3 : enable precision highp float; +precision highp int; #define PI 3.141592653589793 diff --git a/client/renderers/EGL/shader/downscale_linear.frag b/client/renderers/EGL/shader/downscale_linear.frag index 9e599acd0..dd2ffbc43 100644 --- a/client/renderers/EGL/shader/downscale_linear.frag +++ b/client/renderers/EGL/shader/downscale_linear.frag @@ -2,6 +2,7 @@ #extension GL_OES_EGL_image_external_essl3 : enable precision highp float; +precision highp int; in vec2 fragCoord; out vec4 fragColor; diff --git a/client/renderers/EGL/shader/ffx_cas.frag b/client/renderers/EGL/shader/ffx_cas.frag index 49fc6261c..b98150ad4 100644 --- a/client/renderers/EGL/shader/ffx_cas.frag +++ b/client/renderers/EGL/shader/ffx_cas.frag @@ -2,6 +2,7 @@ #extension GL_OES_EGL_image_external_essl3 : enable precision highp float; +precision highp int; #include "compat.h" diff --git a/client/renderers/EGL/shader/ffx_fsr1_easu.frag b/client/renderers/EGL/shader/ffx_fsr1_easu.frag index 1d7da8251..6bae2a139 100644 --- a/client/renderers/EGL/shader/ffx_fsr1_easu.frag +++ b/client/renderers/EGL/shader/ffx_fsr1_easu.frag @@ -2,6 +2,7 @@ #extension GL_OES_EGL_image_external_essl3 : enable precision highp float; +precision highp int; #include "compat.h" diff --git a/client/renderers/EGL/shader/ffx_fsr1_rcas.frag b/client/renderers/EGL/shader/ffx_fsr1_rcas.frag index 6233e8890..43651a45f 100644 --- a/client/renderers/EGL/shader/ffx_fsr1_rcas.frag +++ b/client/renderers/EGL/shader/ffx_fsr1_rcas.frag @@ -1,5 +1,6 @@ #version 300 es precision highp float; +precision highp int; #include "compat.h"